The Snake Game Python code is a typical first programming project. Learning about object-oriented programming, graphical user interfaces, and game design is a great way. The game can be built with the help of many libraries, such as Py game, Turtle, and Tinter.
In the old game Python Snake, you play as a snake, and your goal is to eat food and get longer as you gain control. The code for the game was written in the programming language Python, and it is played with a graphical user interface (GUI).
The player’s job is to direct the Snake with the arrow keys or WASD to eat the random bits of food that appear on the screen. The Snake gets longer as it consumes the food, and the player’s score increases. But if the Snake hits a wall or its own body, the game is over.
In this article, we have covered the following Python code topics:
- Python Game Code in Simple Form
- Snake Game Project Report in Python
- Snake Game Python Code
- Python Snake Game Code without Pygame
Python Game Code in Simple Form
In Python, a simple guessing game is as follows:
import random
secret_number = random.randint(1, 10)
attempts = 0
while attempting 3:
guess = int(input(“Guess the secret number (between 1 and 10): “))
attempts += 1
If guess == secret_number:
print(“Congratulations! You guessed the secret number!”)
break
elif guess < secret_number:
print(“The secret number is higher than your guess.”)
else:
print(“The secret number is lower than your guess.”)
else:
print (“Sorry, you have run out of attempts. The secret number was”, secret_number)
This code loads the random module and calls its random.randint() function to get a random number between 1 and 10. The system asks the user to guess how many there are and gives them three chances. If the user’s guess was correct, the software shows a message of congratulations and ends the loop with the keyword “break.” When the user has tried everything, the programme offers a statement with the answer.
Snake Game Project Report in Python
Introduction:
The first Snake Game arcade cabinet was made in the 1970s. The player must move a snake across the screen as it eats and gets bigger. The game ends when the Snake hits a wall or its tail. This assignment aims to use the Python programming language to make a game like the classic Snake.
A Look at the Project:
Since Python’s Pygame module is used to make games and other multimedia programmes, it will be the primary tool for making the Snake Game. In this action platformer, the player is in charge of a snake that must eat food while avoiding walls and even it’s tail. The Snake will grow longer as it consumes more food, but the game will end if it runs into anything, even itself.
More technical information:
The game will be made up of the following technical components:
This library, called Pygame, is a group of Python modules and functions that can be used to make games and other multimedia programmes. Pygame will be used to make the game’s window, controls, visuals, and sounds.
The main loop always going on in a game is called the “game loop.” It handles what the user types, saves the game’s progress, and draws the UI.
The hero of the game is a snake. The player tells it what to do as it eats and moves around the screen, getting more significant. The Snake is made up of a series of rectangles, each of which represents a different part of the Snake’s body.
The Snake must try to eat the food on the screen randomly. The Snake eats the food and gets longer because of it.
It’s important to know immediately when the Snake hits a wall or its tail so that the problem can be fixed. The game is over as soon as a collision is found.
The game keeps track of the player’s score, which goes up every time the Snake eats an item.
Sound effects are essential to gaming because they give you feedback and help you get into the game. The Snake will make different sounds when it eats, bumps into things, or runs into its tail.
Conclusion:
People worldwide have played the Snake Game for decades because it is fun and challenging. It’s a great way to learn Python and make games while learning. By making this game, you’ll learn how to use the Pygame library, handle user input, create graphics, and assemble game logic. If you take the time to think outside the box, you can make the game even more fun and exciting.
Snake Game Python Code
Here is the Python script for a simple Snake Game made with Pygame. Just create a new Python file and use the following code to play the game.
import pygame
import random
# initialize Pygame
pygame.init()
# define colors
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
GREEN = (0, 255, 0)
RED = (255, 0, 0)
# set screen dimensions
SCREEN_WIDTH = 500
SCREEN_HEIGHT = 500
# set the size of each segment of the Snake
SEGMENT_SIZE = 20
# create the game window
screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
# set the title of the game window
pygame.display.set_caption(“Snake Game”)
clock = pygame.time.Clock()
# define the Snake class
class Snake:
def __init__(self):
self.segments = [(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2)]
self.direction = random.choice([“up”, “down”, “left”, “right”])
def move(self):
x, y = self.segments[0]
if self.direction == “up”:
y -= SEGMENT_SIZE
elif self.direction == “down”:
y += SEGMENT_SIZE
elif self.direction == “left”:
x -= SEGMENT_SIZE
elif self.direction == “right”:
x += SEGMENT_SIZE
self.segments.insert(0, (x, y))
self.segments.pop()
def draw(self):
for segment in self.segments:
pygame.draw.rect(screen, GREEN, (segment[0], segment[1], SEGMENT_SIZE, SEGMENT_SIZE))
def change_direction(self, direction):
if direction == “up” and self.direction != “down”:
self.direction = “up”
elif direction == “down” and self.direction != “up”:
self.direction = “down”
elif direction == “left” and self.direction != “right”:
self.direction = “left”
elif direction == “right” and self.direction != “left”:
self.direction = “right”
def grow(self):
x, y = self.segments[-1]
if self.direction == “up”:
y += SEGMENT_SIZE
elif self.direction == “down”:
y -= SEGMENT_SIZE
elif self.direction == “left”:
x += SEGMENT_SIZE
elif self.direction == “right”:
x -= SEGMENT_SIZE
self.segments.append((x, y))
def check_collision(self):
x, y = self.segments[0]
if x < 0 or x > SCREEN_WIDTH – SEGMENT_SIZE or y < 0 or y > SCREEN_HEIGHT – SEGMENT_SIZE:
return True
for segment in self.segments[1:]:
if x == segment[0] and y == segment[1]:
return True
return False
# define the Food class
class Food:
def __init__(self):
self.position = (0, 0)
self.generate_position()
def draw(self):
pygame.draw.rect(screen, RED, (self.position[0], self.position[1], SEGMENT_SIZE, SEGMENT_SIZE))
def generate_position(self):
x = random.randint(0, SCREEN_WIDTH – SEGMENT_SIZE)
y = random.randint(0, SCREEN_HEIGHT – SEGMENT_SIZE)
self.position = (x, y)
# create the Snake and Food objects
snake = Snake()
food = Food()
# set the initial score to 0
score = 0
# define the game loop
while True:
# handle events
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Python Snake Game Code without Pygame
Here’s a simple way to make a Snake game using only Python’s basic features without pygame
import curses
from random import randint
# Initialize the game window
window = curses.initscr()
curses.curs_set(0) # Hide cursor
window_height, window_width = window.getmaxyx()
# Initialize the Snake
snake_x = window_width//2
snake_y = window_height//2
snake = [[snake_y, snake_x-1], [snake_y, snake_x], [snake_y, snake_x+1]]
snake_direction = curses.KEY_RIGHT
# Initialize the food
food = [randint(1, window_height-2), randint(1, window_width-2)]
# Display the food
window.addch(food[0], food[1], ‘O’)
# Main game loop
while True:
# Move the Snake
new_head = [snake[0][0], snake[0][1]]
if snake_direction == curses.KEY_RIGHT:
new_head[1] += 1
elif snake_direction == curses.KEY_LEFT:
new_head[1] -= 1
elif snake_direction == curses.KEY_UP:
new_head[0] -= 1
elif snake_direction == curses.KEY_DOWN:
new_head[0] += 1
snake.insert(0, new_head)
# Check if the Snake collided with the border or itself
if (snake[0][0] == 0 or snake[0][0] == window_height-1 or
snake[0][1] == 0 or snake[0][1] == window_width-1 or
snake[0] in snake[1:]):
curses.endwin()
quit()
# Check if the snake ate the food
if snake[0] == food:
food = [randint(1, window_height-2), randint(1, window_width-2)]
window.addch(food[0], food[1], ‘O’)
else:
tail = Snake.pop()
window.addch(tail[0], tail[1], ‘ ‘)
# Display the Snake
for i, point in enumerate(Snake):
if i == 0:
window.addch(point[0], point[1], curses.ACS_CKBOARD)
else:
window.addch(point[0], point[1], curses.ACS_BLOCK)
# Get user input
key = window.getch()
if key in [curses.KEY_RIGHT, curses.KEY_LEFT, curses.KEY_UP, curses.KEY_DOWN]:
snake_direction = key
elif key == 27: # ESC key
curses.endwin()
quit()
In this implementation, the curses module makes a text-based user interface for the game. The block symbol represents the Snake █, the letter O represents the food, and the ASCII character # represents the border. The player directs the Snake with the arrow keys, and the game ends when it touches the edge of the screen or itself. To quit the game, press the ESC key.
Conclusion
The Python Snake game is a great place to start if you want to learn how to code and make games. This fun and challenging game can be made with libraries like Pygame, Turtle, or Tkinter. It will test your reflexes and your ability to think strategically.
The Python Snake game is made by creating the rules, designing the user interface, and coding them, so they work. The code for the game may seem difficult at first, but it can be broken up into smaller pieces that can be performed one at a time.
Object-oriented programming ideas like classes and inheritance can be used in the Python Snake game. This makes it an excellent choice for people just starting with programming. Beginners can learn about OOP by using classes to make the snake, food objects, and inheritance to make different kinds of food.
In conclusion, the Python Snake game can be changed and improved in many ways. These include adding sound effects, new levels, and even new power-ups. So, it is an excellent way for beginners to improve their skills while making a fun and enjoyable game.